School summer camp 2015 "Save the Earth!"









Sports and Leadership
Day Camp Plan

Includes: Pre-Camp Preparation, Materials, Schedule and Activity Explanations


Dear Camp Director To-be,

            In this packet you will find all the information you will need to put on your very own Sports and Leadership Camp in your community.  Putting on such a camp will require time and energy but it is very doable.  All of the concepts in this plan are flexible.  You know your community best, so make the adjustments that your gut tells you will be important for success in your particular situation.  The camp that I put on with the help of my fellow PCV’s, Ukrainian colleagues and friends was one of the most satisfying experiences of my Peace Corps service and I know it can be for you as well.  Go get after it!

Best of Luck,
W. Bradley Luckhardt
PCV Lutugino, Luganskaya Oblast
June 2009

Objectives:

To provide an opportunity for children of the community to participate in sports in a healthy, supportive and fun atmosphere.  To develop leadership and teamwork skills on and off the playing field.  (In our camp we did not emphasize English as a primary objective, but you can certainly do so if you’d like.  We chose not to in order to encourage participation of all different types of kids.  Still, kids will get great practice as they interact with PCV’s and the Student Leaders will get a good chance to act as translators as they explain rules and explain activities to their teams)

Structure:

This plan is for a five day camp.  Each day is planned to run for five hours.  The first day is a leadership clinic for a group of older students, referred to in this plan as Student Leaders, who will work alongside PCV’s and Ukrainian teachers/coaches to lead the activities of the following four days. 

Materials and Financing:

You will need a few items to do the activities in this camp plan and if you cannot borrow them then you will have to do what we did and buy them.  What we tried to do was make the camp a sort of fundraising activity.  Each participant paid 20 UAH (the second year we already had most of the gear so the price dropped to 10 UAH) for the week and with the money we raised we bought everything we needed.  The sports equipment can then be donated to a school or organization or used in a future sports club or camp.  You can also give some of the gear away at the end of the week as prizes to ‘Campers of the Week’.

Materials:
(The amount of each of these materials depends on the numbers that you are expecting for your camp.  If you’re not sure make your best guess and go from there.  The first year I had no idea how many kids would show up and predicted about 4 teams of kids with between 5-10 kids per team)

  • 1 basketball per team
  • 1 Nerf football per team
  • 1 Frisbee per team
  • 2 Kickballs (whatever you can find that is round, kickable and catchable)
  • A bunch of old newspapers or magazines
  • 2 big pieces of blank paper per team and markers
  • Water (approx. 5-liters for every 10 kids per day) and Cups


Preparing for Camp in 5 Easy Steps:

1. Partner - Find a member, or preferably members (plural), of the community willing to support your efforts in putting on this camp.  The person(s) does not necessarily need to participate in the on-the-field activities of the camp but they will be vital in the pre-camp organization.  They are there to help gather support for and interest in the camp but also they will be there as a troubleshooter for all of those unexpected surprises that you should expect are coming.

2. Place – Where are you going to hold this camp?  Are you going to hold it at a school, at a field in town, at a sport’s school?  Will it be indoors only, outdoors only or a combination of the two?  When choosing a site to hold the camp think about whom you are going to invite: where do they go to school and how many of them are there?  If it’s going to be exclusively outdoors you’re going to need to have a contingency plan for bad weather.  Once you have chosen a place you will need to see if you will be allowed access to it for an entire week. Find out who in the community is responsible for the site and set up a meeting with them to pitch your camp.  There is a copy of a formal letter in Russian and English to a city official in this packet that you can use as a model. 

3. People – Who are you going to invite?  How many and how old?  Although this camp is about sports and leadership, it is not necessary for anyone (PCV’s, Student Leaders or kids) to have experience in either.  The camp activities are designed to give all kids with all levels of athletic abilities opportunities for success and fun through sport.  This is your camp and your choice but the author recommends participants from 5th grade to 8th grade and Student Leaders from 9th grade to 11th grade.  The first year I ran the camp we got only about 30 kids, the second year we got more than 60.  These numbers came only after going from class to class and inviting all of the students of the 5th to 8th grades in three different schools of a medium sized town.  We left admission open even through the week, but if you know that you are only capable of hosting so many kids I would strongly consider creating a registration with a limited number of spots.  Be sure that those who sign up understand the commitment (perhaps ask for the money up front) and have a waiting list ready as well.  Attached to the end of this plan is a one page flyer in Russian.  The bottom of it is a permission slip asking for a parent’s signature and contact information, it is to be cut off and returned to you.

4. Propaganda – The key to organizing any camp will be the ground work you put into gathering both support and interest.  This is done by talking to colleagues, community organizers, municipal officials, fellow PCV’s and most importantly students.  The camp is pretty much won or lost with your efforts during this step.  Hit the streets and phones and get people behind you and your camp.  It will be important to get commitments from the older students who will act as Student Leaders.  From my experience older students can be too cool for school and thus getting them involved will require persistent coaxing.  The fact that there will be American PCV’s at the camp was a great carrot for getting older students to sign on.  REMEMBER it is not necessary that kids are good at either English or sports.  If you know they like one or the other better push that as your selling point to get them to take part.  If they love English but are afraid of sports tell them they will be mostly used as a translator for PCV’s, if it’s the opposite tell them that they’ll be there to be like ‘captains’ for the sports activities.  In the end they’ll be doing both.

5. Plan – Using the following camp plan as a guide should help you be organized.  Whatever you decide to do at your camp be sure that you and your team of PCV’s know what each day’s objectives and activities are beforehand; kids can smell fear, or in this case disorganization or “unpreparedness.”  Everyone on the same page from the beginning will set a positive tone for each day and for the week.

Running the Camp

            Safety

Be sure that you bring your own first aid kit and water for the kids.  Most important in the first aid kit will be stuff for cuts, floor burns and skinned knees as kids are sure to fall during some of the games.  As for water we bought a cup for each kid and brought a bunch of 5-liter bottles each day.  Depending on the heat a bottle per 10 kids should be enough.  The kids signed the cups with their initials and each team was responsible for its own stack of cups for the week.


Camp Rules

1. RESPECT Your Environment – RESPECT One Another – RESPECT Yourself
2. Be Positive - Don’t Criticize, Encourage
3. Be a good example to others
4. Play together as a team

(Emphasize these rules to your Student Leaders and fellow PCV’s.  Be sure that when you go into teams the Camp Leaders reiterate the Camp Rules to their respective teams)




Student Leaders





Volunteer Mike and Student Leader Yana work together to explain the Rules of Slide Tag



In many ways these are the kids that this camp is all about.  For most of my students it was the first opportunity they had at any sort of formal leadership role.  They are what made the camp go smoothly by being good role models for the little guys, by being a translator for PCV’s, by helping to explain activities, by keeping everyone on task and by encouraging everyone to be actively involved (this last point is SUPER important).  The Student Leaders will follow the example of the PCV’s and subsequently the participants of the camp will follow the example of the Student Leaders.  At our camp we had a short meeting with the PCV’s and Student Leaders 10 minutes before the start of each day.  This was a nice way to remind the Student Leaders of their special role in the camp and to get everyone on the same page before the craziness began with the kids.  Also, just as kids smell fear they will also see you and your leaders ‘united front’ if you come into the gym or onto the field all together and ready to go.

Breaking Up Into Teams


Sitting together in teams broken up into a nice mix of boys and girls, fast and slow, tall and short, older and younger, sporty and not-so-sporty



This can be tricky.  It will depend on how many Student Leaders, PCV’s and kids are at the camp.  We tried to have at least one Student Leader and one PCV on each team.  A good size for each team is between 5 and 10.  Much more and it can get a little difficult to keep kid’s on task and any fewer would make it difficult to do the various activities. The teams should be co-ed and of all ages.  Try your best to balance the teams in terms of sporting ability, age, gender and personality (active, shy, etc).  The activities will work best with a nice balance on all the teams.

Camp Schedule
(Explanations of each activity follow at the end of the schedule)

Monday – Day 1 – Leadership Clinic for Student Leaders

9:00 – 9:20 Welcome and discussion of camp objectives (Introduce Camp Director and PCV’s.  Go over the Camp Rules.  Ask the Student Leaders why they think you chose these rules for the camp)
9:20 – 9:35 Team Warm Up (See pages 8 and 9 for activity explanation)
9:35 – 10:00 People to People (p. 8)
10:00 – 10:30 Ultimate Frisbee Skills and Rules (pp. 11, 12)
10:30 – 11:00 Benches (p. 10)
11:00 – 11:30 Ultimate Frisbee
11:30 – 12:00 Lunch
12:00 – 12:30 Lava (pp. 10, 11)
12:30 – 1:00 Rules of Rotational Kickball (pp. 17, 18)
1:00 – 1:30 Rotational Kickball
1:30 – 2 Team Knots (p. 21)


Tuesday – Day 2 – Ultimate Frisbee
9:00 – 9:30 Welcome, Introduction of Camp Director, PCV’s, Student Leaders, camp rules, camp objectives and division into teams
9:30 – 10:30 WITH TEAM – People to People / Camp Rules / Team Name and Motto
10:30 – 10:45 Team Presentations
10:45 – 10:50 Water Break
10:50 – 11:30 WITH TEAM – Teambuilding Game ‘Lava’ (p. 10, 11)
11:30 – 12:00 Lunch
12:00 – 12:45 WITH TEAM – Into to Ultimate Frisbee and skills practice (pp. 11, 12)
1:00 – 2:00 Ultimate Frisbee Round Robin Tournament


Wednesday – Day 3 – Hoops
9:00 – 9:30 WITH TEAM – Team Warm up (pp. 8, 9)
9:30 – 10:00 Sprite Coke Pepsi Fanta (pp. 18, 19)
10:00 – 10:05 Water Break
10:05 – 10:30 WITH TEAM – Teambuilding Game ‘Benches’ (p. 10)
10:30 – 11:30 WITH ½ the TEAMS – Intro to basketball and Skills Practice (p. 15)
                        WITH ½ the TEAMS – Poster Contest (p. 23)
(Rotate the teams through practice and poster contest until all of the teams have completed their posters)
11:30 – 12:00 Lunch
12:00 – 12:20 Poster Presentation
12:20 – 2:00 Basketball Round Robin Tournament

Thursday – Day 4 – American Football
9:00 – 9:30 WITH TEAM – Team Warm up (pp. 8, 9)
9:30 – 10:00 Slide Tag (p. 22)
10:00 – 10:05 Water Break
10:05 – 10:30 WITH TEAM – Monster (p. 13) 
10:30 – 11:30 WITH TEAM – Intro to A. Football and Skills Practice (pp. 16, 17)
11:30 – 12:00 Lunch
12:00 – 12:30 WITH TEAM – More Skills Practice
1:00 – 2:00 American Football Round Robin Tournament

Friday – Last Day - Kickball
9:00 – 9:30 WITH TEAM – Team Warm up
9:30 – 10:00 Snake Tag (p. 19)
10:00 – 10:05 Water Break
10:05 – 10:30 WITH TEAM – Team Knots (p. 21) / Relay Races (pp. 13, 14)   
10:30 – 11:30 WITH TEAM – Intro to Rotation Kickball and Skills Practice (pp. 17, 18)
11:30 – 12:00 Lunch
12:00 – 12:30 WITH TEAM – More Skills Practice
1:00 – 2:00 Round Robin Tournament
Activity Explanations
When running the camp be aware that sometimes you will be short on equipment, have too many kids or the kids will lose interest.  To solve each of these problems you should be ready to send half of the kids away to play a game like Slide Tag or Sharks and Minnows while the rest can focus on Team Building or Sports.  Being flexible with your activities and schedule will save the day!

            Team Names and Motto’s





Lions team poster.  Notice the team name is in English but the motto is in Russian



Kids love being part of a team.  Give each team a big piece of paper and a couple of markers to draw their name and motto out.  We allowed either English or Russian but you can do as you like depending on whether or not you’d like to emphasize English practice as a primary objective of your camp.

People to People
This game is used to allow the members of each team to get to know one another.  Break the team up into pairs with the PCV and a Student Leader out front explaining the rules.  One person will lead the activity and will call out body parts (e.g. "elbow to head"), and the pairs will have to touch their body parts to match the instructions.  Repeat until pairs cannot proceed any further or break contact.  If "people-to-people" is called out, partners will break apart, and each individual must find a new partner.  Each time individuals switch partners, they must say something interesting about themselves to their new partner (Example: My name is Brad and I love raspberry jam).


            Team Warm Up
This is a good introduction to good training habits for the campers.  A nice 15 minute warm up consists of two parts: first a moving callisthenic warm up and then a relaxed stretch.  Be sure to give each team enough space to move around a bit. 







Team Crazy Frogs kicking butt during their team warm up



Calisthenics
For calisthenics line your team up shoulder to shoulder facing you from about 15 yards away.  Model each movement to them and back to your spot and then have them repeat what you did to you and back to their line.  1st movement is a light jog, about 50% speed.  2nd movement is an easy childhood skip3rd movement is high knees – emphasizing that the goal is to get as many repetitions in during the 15 yards as possible, not who finishes first.  4th movement is butt-kicks with the same emphasis on reps.  5th movement is a lateral (defensive) shuffle; emphasize that we are not crossing our legs on this movement.  6th movement is also a lateral movement but in this one the emphasis is on crossing ones legs, left in front of right and then right in front of left. 






Stretching







The Rockets stretching it out



After you finish the more active calisthenics then stand your team in a circle for a nice easy stretch.  Emphasize that during these stretches one should not bounce up and down but slowly streeetch the muscles, holding each stretch for 10-15 seconds.  1st stretch is for the hamstrings, feet together and reach from the sky slowly down to one’s toes.  2nd is the same but with feet spread apart and go from left foot for a few seconds to center to right foot.  3rd stretch is for the quads, holding your foot up to your butt, left then right.  4th stretch is for the calves, lunge forward with the back foot flat to the ground, the back leg straight and the front leg bent at the knee.  5th stretch is for the neck; roll your head slowly clockwise and then counterclockwise.  6th stretch is for arms, pull your arm across your chest and then switch and go the other way. 



         Benches

'Benches' is an excellent team building activity for the beginning of the week.  It will force the member of each team to get to know one another and forces communication.  If at all possible try to find long, low, narrow benches for this activity; about 15 feet long and 1 foot wide.  If you cannot find such benches you could use planks of wood of a similar length and width, or simply use lines on the sports court or tape.  This activity is not a competition between teams; it is a challenge for each team to solve amongst themselves.  If at the end each team has succeeded then you can have teams challenge one another.  Have the members of a team line up standing on a bench randomly.  Then ask them to organize themselves from tallest to shortest without falling off.  Emphasis: This is not about speed, it is about communication and teamwork; the object is to accomplish the task without falling off.  As a leader of this task, you can either have the team start from the beginning if someone falls off, or you can count the falls and let them continue to the end; in this case let them try again to see how close they can come to no falls.  Next have them line up from youngest to oldest.  Then according to the darkness of their hair.  If during the summer you can have them line up according to the length of their shorts/pants.  Each time remind them of the importance of teamwork.  This is a great opportunity for Student Leaders to jump in to teach, they can often communicate this point to the kids even better than volunteers.

            Lava




Volunteers and Student Leaders learn the best way to cross the lava during the Leadership Clinic on Day 1. 



OBJECTIVE: get the kids working together to solve a problem in route to a common goal that requires participation of all team members.  SET UP: Mark out a rectangular area about 1 meter by 15 meters (If you don’t have cones 5-liter water bottles are a great substitute).



RULES: The goal of the game is for each of the team members to get from one end of the area to the other without ever stepping in the ‘lava’ (ground).  To do this the team has a limited number of ‘islands’ (magazines, newspapers).  If an island is in the lava for more than three seconds without anyone standing on it, it will be lost.  Challenge each team to try and get across the lava using the fewest number of islands possible.  Begin by giving one more island than there are team members, if there are 10 team members begin with 11 islands.  If they successfully make it across ask them to try it again with 9 and so on. 








The Lions traversing the lava pit as volunteers give advice and enforce rules



EMPHASIZE that only by working well together can the entire team make it across the lava.  Remind them that this will mean communicating with one another, especially between the first members into the lava and the last.  Encourage them to support one another by holding each other up. 



Ultimate Frisbee

Team Skills Practice

Memory” - Basic throwing and catching:  Put the team into a big circle.  The first player with the Frisbee says their name and their favorite something (fruit, sport, athlete, music group, etc.) and passes the Frisbee to another teammate across the circle.  That player should repeat all of the previous names and favorites.  For example: Brad raspberry, Nastya bananas, Igor apples and my name is Anna and I like kiwi. 

Line Drills – Catching on the run:  Break the team into two groups.  Line them each up into a single file line with those lines facing one another head on from about 20 yards apart.  Each line will have one thrower off to the side with a Frisbee.  The first person from each line will run out about 10 yards catch the Frisbee on the run and then take it to the opposite lines thrower and get into the back of the line. 

Keep Away – Offense and Defense: Choose three offensive players and two defensive players.  The three offensive players should stand in a triangle with the two defensive players in the middle.  The offense is trying to pass the Frisbee to one another without having the defense knock it down on intercept it.  If the defensive player knocks it down or intercepts it they get to go to offense and the player who was at fault goes to defense.



Ultimate Frisbee – This is a great first team sport for the week.  It requires all of the teamwork skills that we are trying to emphasize at the camp and at the same time has simple, easy to understand rules and skills that all ages are capable of learning.  Rules: Demarcate a playing field rectangular in size with two end-zones using chalk or cones or water bottles.  A member from each team should come forward for a round of Rock-Paper-Scissors to determine who starts with the Frisbee.  The two teams begin on either end of the field within their own end-zone.  One team throws the Frisbee to the other to begin the game.  To score the team with the Frisbee should pass the Frisbee from player to player until they catch the Frisbee across the line in the end-zone.  If the Frisbee touches the ground it changes possession to the other team at the spot it hit the ground.  The player with possession of the Frisbee cannot move except for a pivot step like in basketball.  The defense cannot touch the offensive player with the Frisbee nor the Frisbee itself until it is in the air at which point they can knock it down or intercept it to steal possession.  After a score the team scored upon starts with the Frisbee from their own end-zone and begins their own possession.  Emphasis: Make sure that your Student Leaders and PCV’s are encouraging participation from the entire team.  Tell them that they will be more successful with short passes and try to distribute the Frisbee so that all team members get a chance to catch and throw. 

           






Monster






Christina Monster 7 Arms, 4 Legs and 4 Heads



The kids will work in groups to create a monster using their own bodies.  Break into groups of five or six, Student Leaders and PCV’s can participate when necessary.  Tell the team that their monster must have 3 heads, 4 arms, and 6 legs, no more, no less.  The amount of heads, arms and legs can be altered depending on the size of the group.

            Relay Races

Relay Race Advice – Be sure to make good use of your Student Leaders for each of these races.  Go over the rules slowly, use a few volunteers from the kids as examples.  Make sure you have penalties for cheating.  For example, in the balloon relay you are bound to have kids using their hands to hold the balloon instead of the sticks, either have PCV’s on hand to call them on it, or even better you could time the race and give time penalties for cheating.  If all of the rules are clear at the beginning it’ll be a more fairly run race and without as many problems regarding who cheated more.  BE SURE to emphasize the importance of encouraging one’s teammates as opposed to criticizing one’s opponents. 








Orange Relay Race:
Need: Oranges
Each team has an orange.  The team stands in a single file line with a couple of feet between each member.  The team must pass the orange from one person to the next until each member has had the orange.  They cannot use their hands, if the orange falls they may pick it up and continue but it must pass successfully all the way down the line.  The team to finish first wins.








Balloon Relay Race:
Need: Balloons and sticks or straws.
Each team has a balloon and two sticks or straws. A player from each team runs toward an object, around it, and back to his/her team. The players must keep the balloon in between the sticks or straws without touching the balloon. Players switch off the balloon in between the sticks or straws onto another teammate until everyone in the team has gone. The team to finish first wins.







Football Relay Race:
Need: 1 Football and 5 cones (or water bottles) per team.  Each team lines up single file behind two cones that mark the start, one player from each team is the quarterback standing a couple of yards to the side of the line football in hand.  About 15 yards in front of that line place three cones, each 3 yards apart.  The first player runs out, catches a pass from the QB, then weaves between the three cones and weaves back running to hand the football off to the QB, at which point the next player runs out for their turn.  The first team to have all of their players finish wins.


        
Basketball

Team Skills Practice



Passing – Line the team up shoulder to shoulder with about 2 yards between each player.  One player should begin basketball in hand facing the first player in the line about 5 yards away.  This player should make a chest pass to the first player and then receive it back.  As they receive the pass they should begin shuffling sideways down the line making the next pass to the second player in line; be sure to encourage the player to keep moving as they pass and catch.  After they’ve made a pass to each player in line have the player switch places and continue the drill until everyone has gone.  Staying in the line repeat the drill, this time have the players practicing bounce passes.




Dribbling – Keep the line that you had for the passing drills but this time have one player dribble the ball weaving in and out between the players in line.  Have them go down the line dribbling right handed and back dribbling left handed.  Rotate until everyone has gone.

Passing/Defense – Have four players get into a square with one holding a ball.  Put two players in the center of the square on defense.  The four on offense should try and pass the ball around the outside or through the middle while keeping it away from the defense.  If a defensive player steals the ball they get to play offense, the player who made the intercepted pass goes to defense.




Round Robin Tournament
Rules – In order to emphasize the concept of ‘Team’, we added two extra rules for our basketball tournament.  First, each player is only allowed four dribbles before he must pick it up and look to pass or shoot.  Second, a team must make at least three passes before they can shoot.  The count resets if the other team gains possession of the ball or if a shot is taken. 






            American Football


Line Drills – Catching and Throwing:  Break the team into two groups.  Line them each up into a single file line with those lines facing one another head on from about 20 yards apart.  Each line will have one quarterback off to the side with a football.  The first person from each line will run out about 10 yards catch the Frisbee on the run and then take it to the opposite lines quarterback and get into the back of the line. 










Volunteer Matt directing his receiver while the defender stays close



Defense vs. Offense – To teach the basic concepts of offense and defense begin with a three person drill.  A quarterback and receiver on offense and one player on defense covering the receiver.  Teach the students that the offense has four tries to get the ball across a line down on the other end of the field/court.  Each try begins with the offense on one side of the ball and the defense on the other side.  The receiver should try to get open/free from their defender and the quarterback should pass them the ball.  Once they’ve caught it they should run towards the line and away from their defender.  The defender should try to stay close to their receiver and when the ball is in the air they should try to knock it down or steal it.  If their receiver catches it they can stop the player and the try by touching them with both hands.  The next try begins at the place where the receiver was touched.  If the ball is not caught the next try begins at the same place as before.  (Rule Modification: to simplify the game we tell the students that there is only one pass every play, after that the player who caught the ball must run but not pass).  Try this drill with a volunteer as the quarterback first, until everyone has played offense and defense.  Then begin adding offensive and defensive players 1v1 2v2 3v3 etc.  They will pick this up more quickly than you might think, especially if they’ve already played Ultimate Frisbee which has taught them the concepts of invasion games.


Round Robin Tournament






Depending on the skill levels of the kids and how quickly they pick up throwing and catching, begin with volunteers or Student Leaders as the quarterbacks, emphasizing participation and spreading the ball around to different receivers.  If kids forget the no second pass rule then count the player as down where they made the second pass and start the next try from there.  No blitzing the quarterback will help to emphasize what is happening between the receivers and defenders. 


           

Rotational Kickball

Rules and Skills

This game is a simple modification on the playground and elementary school classic.  The skills are only rolling a ball straight and slow, catching, passing and kicking a ball that is rolling slowly towards you.  That is to say any child of any athletic ability will have a blast playing this game.  Passing and catching have already been covered during the basketball day and the kicking will be picked up quickly by students of this soccer-crazed nation.  The rules are these: instead of three bases and a home plate there will be only one base and a home plate, the only base being located where the pitcher is (about 30 feet out in front of home).  The pitcher should roll the ball slowly and smoothly (no bounces or curvy spins!) over home plate.  The kicker should kick the ball towards the field of defensive players and begin running from home to the base and back.  Each time either the base or home is reached is a run (the other players on offense should count in unison together as the player runs back and forth to keep them engaged – in English if you want).  Meanwhile the defense should pass the ball from one player to the next until everyone has touched the ball, once this happens the final player should yell stop and the kicker stops and the total runs are added up.








Rockets pass the ball around on defense



If a ball is fielded in the air, the defense does not need to pass it around to everyone, the kicker stops as soon as the ball is caught.  Also, the defensive players cannot move once the ball has been fielded and the passing has begun (otherwise they’ll crowd together and make short handoffs).  There are NO OUTS.  Each time a team is on offense every player gets a chance to kick.  If there are too many players (over 10), then half get to kick each time.  Emphasis: The focus of the volunteers and Student Leaders should be on the defensive side of the ball.  They should constantly remind students that the key to this game is in working together on defense to get the ball to everyone quickly.  This means soft, catchable passes and lots of communication.  If a player drops the ball, their teammates should pick them up with positive support like, “That’s ok you’ll catch it next time!” and not, “We are losing because you can’t catch!”  On offense this positive support is also important for team morale, encouraging everyone and praising them for each run they score.

            Sprite Coke Pepsi Fanta



A crowd pleaser every time this game is a lot of fun, good competition and great for building teamwork skills as everyone will be playing with a partner.  Ask everyone to grab a partner, anyone left without a partner gets to play with a volunteer as their partner.  Have one half of the partners line up shoulder to shoulder, arms length apart, facing the other half of the partners lined up opposite them about twenty meters away.  One person will lead the game with any extra help available spread out to observe and judge.  The one person will give a command: Sprite, Coke, Pepsi or Fanta.  The last team to follow the command is out.  Then the teams line up and play again until a final pairing of partners is victorious.  Each command has a different action:






Coke: Partners on the right side should run across to their partner, who will kneel, and sit on their knee

Pepsi: Partners on the left side should run across to their partner, who will kneel, and sit on their knee






Sprite: Both partners should run to the middle where they will meet, turn, and hook both arms together

Fanta:  Don’t move!  Anyone who does move will be eliminated along with their partner.










         Snake Tag

Snake Tag is another variation of tag that is a good game to keep at the ready in case your camp needs a shot of energy or you, as director, need a few minutes to get a different activity ready.  Most important to this game is defining the playing area.  This of course will depend on the number of children and where you are holding your camp; usually half of a basketball court is a good size for this game.  Once the out-of-bounds are defined have the children spread out.  One person begins as the ‘head of the snake.’  He chases everyone until he tags someone, then he joins hands with that person.  These two now begin to chase everyone until some is tagged, then they join hands as well increasing the length of the ‘snake’.  The game is played until everyone has been tagged and joined the snake.  Emphasis: Tell the students that as members of the snake it’s important that they communicate in order to move together.  The longer the snake, the more important the communication.

         Sharks and Minnows



This is usually one of the campers’ favorite games.  Begin by demarcating a rectangular playing area with two ‘end zones.’  Chose two students to begin in the center of the area, these are the sharks, with all of the other students in one of the end zones, these are the minnows.  The object for the sharks is to tag as many minnows as possible; the object for the minnows is to run across the area to the other end zone, which is safe, avoiding the sharks touch.  Those who are tagged become jelly fish.  Jelly fish must stand still, two feet planted on the ground, but they can also tag minnows that are running by.  The more minnows that become jelly fish the harder it will be for those who remain to get across.  Once all of the surviving minnows have made it down one length of the area, have them wait for your signal to go back. At the beginning of each run from one side to the other have the sharks begin in the center and not right near the end zone with the minnows.  Emphasis: Students love to cheat in this game so be sure to have a few volunteers and student leaders enforcing the sidelines and that those who’ve been tagged admit it and become jelly fish.  Tell the students at the beginning to be honest or they’ll be removed from the game.  Tell everyone to be aware of everyone else as they run to prevent getting tripped or tripping someone else.  Be ready as a director for a few skinned knees during this game, especially if you’re playing on a cement playground. 







Team Knots






Another great team building game.  A challenge not between teams but for each team for themselves to work out at their own pace.  The concept is simple.  The team comes together in a tight circle, shoulder touching shoulder.  They put their hands into the center and grab hands with anyone that is not standing directly next to them and being sure to hold hands with two different people.  The object is to untie this team knot so that there is a circle at the end.  It is ok if not everyone is facing the same direction at the end.  This will work; the only possible outcome other than a circle is two circles.  Emphasis: As always communication will be crucial; patience with one’s teammates will also be vitally important.  As in any activity where people are linked together, be sure that nobody is being tugged or pulled.  Let the students work this out and encourage someone to take the lead in helping to solve this challenge. 



         Slide Tag



Another great game that you can use multiple times throughout the week if things are getting slow are you are short on equipment and need to occupy half of your kids to allow the other half to learn how to play hoops or football or kickball.  Have the students break into partners and spread out.  If you are inside on a basketball court or outside on grass, have the partners lie down, face first, side by side.  If you are going to play on cement or a rocky field then have the partners stand side by side and link arms.  Choose one set of partners and break them up.  One will chase the other playing tag. 












The one being chased has 5 seconds to lie down next to a set of partners thereby saving herself, the partner on the opposite side of where the person lied down is now the one being chased and must jump up and run!  If playing the stand-up version, the person being chased must link arms and the partner on the opposite side must break arms and run. 





        






Poster Contest





Each team should use art and words on their poster to show why they believe that it is important to play as a team.  Why a team that works well together will succeed over a team that is made up of individuals playing for themselves.  This is a great way to get your students talking about this idea and forcing them to buy into what this camp is all about.  Ask leading questions and make sure that everyone’s opinion is being heard.  This will also be a good opportunity for some students, who are not as athletic but who are creative and artistic, to shine.  Remind the students that they must also think about how they will present what they draw to the rest of the camp.

















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